" \n " end end setClipboardText ( parsed ) end registerAnonymousEventHandler ( "onMouseCopyExample", "onMouseCopyExample" ) ansi2decho ansi2decho(text, default_colour) Converts ANSI colour sequences in text to colour tags that can be processed by the decho() function. symbol end end if l ~= endRow then parsed = parsed. This is the trigger Ive created to handle appending the roomnum and area to the. symbol else lastColor = color parsed = parsed. An example showing implementing a hecho-friendly copy option: addMouseEvent ( "hecho copy", "onMouseCopyExample" ) function rgbToHex ( r, g, b ) local rgb = ( r * 0x10000 ) ( g * 0x100 ) b return string.format ( "#%x", rgb ) end function onMouseCopyExample ( event, menu, window, startCol, startRow, endCol, endRow ) - Check whether there's an actual selection if startCol = endCol and startRow = endRow then return end local parsed = "" local lastColor = nil - Loop through each symbol within the range for l = startRow, endRow do local cStart = l = startRow and startCol or 0 moveCursor ( window, cStart, l ) local cEnd = l = endRow and endCol or # getCurrentLine () - 1 for c = cStart, cEnd do selectSection ( window, c, 1 ) local symbol = getSelection ( window ) or "" - Convert the foreground color to a hex format, suitable for hecho local color = rgbToHex ( getFgColor ( window )) - Don't repeat the color if previous one was the same if color = lastColor then parsed = parsed. Geyser is based on traditional GUI concepts and should feel similar to using Java's Swing. To help with complex window management, Geyser steps in. Mudlet provides a nice signal when window resize events happen. deleteArea sometimes doesnt actually delete the area Status in Mudlet the. Mudlet makes the creation of label, miniconsoles and gauges a quick and easy thing. Simple Window Managers manual, and download, can be found here. All other interactions with GUI objects are handled using standard functions built into Mudlet. They deal mainly with miniconsole/label/gauge creation and manipulation as well as displaying or formatting information on the screen.ĪddCommandLineMenuEvent addCommandLineMenuEvent( label, eventName)Īdds item to right click menu associated with command line. So if there are multiple areas with the same name, only one of those areas. SWM does all the behind the scenes work to keep all objects it has been given to manage in their correct places and sizes as the screen changes size. With 100 images, you may consider an Action some of this work.All functions that help you construct custom GUIs. If you know how to set up an event handler (how to do this is covered in a few areas in this subforum), you can capture that input fairly easily. (The reason for Steps 4
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